Squid Game
Devlog
- April 14, 2022 by FarwalDev#update, #android, #windows, #linux, #season 2, #multi-languageUpdate 1.5 for Windows, Linux, Android. Change Log: New home screen for season 2. Added option to change language (English/Spanish). Enemy soldiers added (in development). Changes and new functions in... Continue reading
- January 27, 2022 by FarwalDev#Update, #squid game, #season 2, #mapsUpdate 1.4 for Windows, Linux, Android. Change Log: Added the map "Tug of War" (It has a bug). Preparing to receive Season 2. Fixed important bugs. Minor changes: UI changes... Continue reading
- December 20, 2021 by FarwalDev#Update, #Fixed, #Survival, #survival-horror, #ElJuegoDelCalamar, #SquidGame, #fixed bugsUpdate 1.3. For PC. Change Log: Fixed the spectator player camera bug in online. Volume now starts with a default value of 80. Fixed camera bug when colliding with objects. Fixed important bugs. Minor... Continue reading
- December 12, 2021 by FarwalDev#squid game, #multiplayer, #singleplayer, #update, #pc, #androidUpdate 1.2. For PC 32/64 bits & Android. Change Log: Added new map "Stairs". Fixed map "The Glass Stepping Stones" respawn in Singleplayer. Added the options to select the max bots. Fixed important bu... Continue reading
- December 06, 2021 by FarwalDev#Squid Game, #update, #new maps, #ElJuegoDelCalamarUpdate 1.1. 32/64 bits. Change Log: New maps were added. Map "Tug of War" does not work correctly in singleplayer. Maps are the same for Multiplayer/Singleplayer. So as not to have too much unnecessar... Continue reading
- November 27, 2021 by FarwalDev#Update, #SquidGame, #ElJuegoDelCalamar, #Survival, #MultiplayerUpdate 1.0. 32/64 bits. Hello everyone, I bring you the new update. People who are closer to me should know what I'm talking about. I made all the code from scratch, the models were created again, and... Continue reading
- October 11, 2021 by FarwalDev#Squid Game, #Survival, #Netflix, #Bot, #SingleplayChangelog. * Added bots. * Mode Singleplayer. * Fixed bugs important. Minor changes. * Changes in UI... Continue reading